Everybuddy Games Raises $15M in Series A Funding Round and is on | PocketGamer.biz

Israeli game developer Everybuddy Games has raised $15 million in a Series A funding round led by Makers Fund with participation from Key1 Capital.

The company will use this funding to continue its mission of developing premium casual mobile games and use the capital to grow its team and attract top talent.

“At Everybuddy, we take pride in what we do and that everyone on our close-knit team makes a significant contribution both professionally and personally,” said Adi Dagan, co-founder and CEO of Everybuddy Games. “Together we created Lucky Buddies, a fast-paced casual gaming experience embedded in a unique hero-collecting game where players can progress by building and nurturing their unique squad of Buddies.”

“We believe our team has captured the style of play that our players want: exciting, innovative and emotional entertainment experiences. The traction we’re seeing since launch proves our theory that gamers love collecting and nurturing their buddies as much as they love a fast-paced casual gaming experience.”

A lucky round of funding

Since its launch in the first quarter of this year, Lucky Buddies has attracted hundreds of thousands of players around the world and plans to use the funding to continue scaling the game with the goal of making it one of the biggest games in the mobile space. “We are very proud of our ability to grow and scale rapidly despite today’s challenging financial environment,” said Dagan. “Having Makers Fund and Key1 Capital join our support system is a huge vote of confidence in our team and our ability to continue to establish Lucky Buddies as one of the leading games in the industry.”

Makers Fund investor Curtis Urbanowicz credits Lucky Buddy’s success to its multi-layered gameplay. “The RPG and social classes create a lot of room for innovation and draw new players into the genre. We are thrilled to be a part of their journey.”

Israel is emerging as a hub for the mobile gaming industry, with 74 percent of the country’s mobile gaming workforce specializing in social and casual games.

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